My next, and most recent step, has been starting to add assets into the scene and start to finalize it. It was at this stage that I decided to cut the cave portion of the level, as I both wanted to focus my time on the factory area and make it look even better, and because I wasn’t happy with how the cave section felt. My next step is going to be finalizing the asset placement, and starting to work on a lighting pass. I’ll keep this page updated as I keep working on it!