Hello, my name is Tyler Lamon. I am a game developer who specializes in creating high-quality designs and documentation to help create the most fun and memorable experiences possible. My approach to development is to always provide the highest quality work I can produce, and I am always eager to find new ways to improve my skills.
Featured Projects:
Junkpunk Arena:
Junkpunk Arena is a multiplayer robot building and fighting game. I worked on the project as the Lead Level Designer in a team of 12. I’ve already made a full level for the project, and I am currently working on a second, larger level for the new free-for-all mode that is being planned. I’m really happy with the way the first level turned out, especially with the lighting and post-processing, and the second level is looking to be just as good!
Five-Finger Gunslinger was a third-person-shooter I worked on with a team of other Champlain students. We started it as a project for our Game Production II class, then continued development on it over the summer and released on Steam. It was my introduction to using light probes as well as working with the terrain tool in Unity, and it came out well in my opinion!
Soul Reaper is a 2D strategy game somewhat similar to an auto-chess style game. I worked on it as part of an internship while I was studying abroad in Montreal, Canada. I mainly built out the levels using the tileset tools, as well as did work on creating most of the enemy layouts for the combat encounters.